I hope you all head over to the competition this month and check it out. There is SO MUCH talent in this contest every month, and I'm excited to be a part of it again! Swing on by and check out the entries, which should be up as of February 1st of so.
Got a bit done on my January entry into the 11 Second Club this weekend and thought I'd post. This one is still in blocking, especially on the female character, but I'm feeling good about where I'm at in general at almost the midway point in the month.
UPDATE: I got a bit more done on the animation, and replaced the existing one with the most current version. You can watch it below. I wound up re-blocking and animating his final reaction, and added a bunch of extra cleanup. If the audio seems off in spots, it's actually due to the export, which I'll need to get sorted out before submitting the final piece.
I've got a bit more cleanup to do and then what follows next is my favorite part of animation, which is the polish. I can't wait to get in there and really start playing with the fingers and eyes!
UPDATE: Well it looks as though I took 5th out of 92 entries. Not too shabby, and I can't say as I disagree with any of the four entries that wound up getting higher scores than my animation. Heck... there were even quite a few that rated lower than mine that I would have ranked above my little clip, so I feel pretty good overall with my first entry into the contest. I probably won't enter this month, as I try to wrap up my final quarter at AM and have some other personal and business travel things to take care of this month. That being said, I'll enter again down the road for sure, and I hope you'll all swing by and check the site out!
Hey everyone! Just a quick reminder that voting begins today for the April 11 Second Club entries.
This was my first time entering the competition, despite being totally intimdated by the level of work that has been displayed in past competitions. I think the voting on the April entries begins at 3:00pm PST, so swing on over anytime after and check out what I'm sure will be an amazing crop of entries!
In case you missed it, this is my entry for April:
I'm sure you're all tired of seeing the same animation again and again, but this should be the final one.
I could noodle on it for months, but I need to focus back on my AM short and get that all polished up, so I'm going to call this one good. I'm really proud of how it turned out in just 18 days, given that I was also working a full time job and doing the Animation Mentor stuff. Not only that, but I met some great new people, and learned a TON of stuff. So all in all it was an amazing experience.
So this weekend we had a strange weather pattern move in and give us one day of 85 degree weather before dropping by close to 20 degrees (with rain) the following day. We don't get a lot of sun as it is in the Seattle area, so I figured I had better take the opportunity while it was there and get out for some sun.
Between my 11 Second Club work for this month (more on that later), and my Animation Mentor work, along with my regular job and two freelance art gigs, it was tough to break away and just relax. However just a few minutes into the walk with my wife and son, and my in-laws who were visiting from out of town, I had totally forgotten about animation for a bit. Did you know there are actually other people outside? Some of them are actually quite friendly even. I had also totally forgotten about these things they call trees... quite stunning.
After a three hour walk though, I was ready to get out of the sun for a bit, and dive back into some animation. Later that evening we had a huge family gathering where we ate lasagna and cheesecake, and hung around in my backyard, so I got a double-dose of outdoors, which was awesome.
So that was my non-animation weekend, but I still managed to get my AM work handed in, as well as add a bunch of stuff to my 11 Second Club animation, which you'll see below. I'd call this a Polish 1 pass, which feels good, since I've still got two weeks to finish it up. I also added in some posters, which you'll actually be able to read in the final render, and a few other odds and ends.
Dave Johnson is an Artist and Animator, employed at Microsoft Game Studios in beautiful Redmond, WA. In his spare time he enjoys playing guitar, golfing, and hanging out with his wife and son. Poke around in the links above and drop him a line if you feel the need. Thanks for stopping by!