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Dave Johnson is an Animator and Art Director at Microsoft Studios, a graduate of Animation Mentor and the Art Institute of Seattle, and a soon to be graduate of iAnimate. He is an avid Animation film fan, a devoted Father and Husband, an amateur golfer (read: he stinks), a Podcaster, and frankly a bit of a moron. He also enjoys writing short bios about himself in the third person.
Dave's list of game credits include "Homeworld: Cataclysm," "Ground Control," "Kameo: Elements of Power," "Banjo-Kazooie: Nuts & Bolts," "Viva Pinata," "Alan Wake," "Kinectimals," "Beards and Beaks," and "Toy Soldiers," just to name a few.
Poke around on the site, and feel free to drop Dave a line if you should see fit. He'd love to hear from you!
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Monthly Archives: March 2011
You Stole It – Probably Very Most Likely Final
I finished this up last night, and unless I get some crazy “this just totally isn’t working” type of feedback on one of the shots, I’m probably good with calling it final. On to the next bit of animation!
Posted in Animation
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Basketball Shots
Here are a couple of stills from the basketball animation set. I’m no modeler, which should be painfully obvious by looking at these, but it’s really more about mood and layout, not getting in and noodling the details. And yes… … Continue reading
Posted in Animation
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So Close!
This one is almost final. The body mechanics are pretty much finished up, and now I just need to go through and do a mouth and tongue pass. I’ll let you make your own “mouth and tongue pass” jokes.
Posted in Animation
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Midas Touch
Fun little bit of art I got to do for a chip game called “Midas Touch.” I have no idea of he ever did this to an apple or not, but I totally would have.
Posted in Illustration
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Updated Animation and Mr. Bobby “Boom” Beck
First off, here is the update version of my basketball animation, complete with new staging and set: Up until a week ago, it probably would have been the exact same staging and set as in my previous post. That is … Continue reading
Posted in Animation
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