Sunday, August 31, 2008

Queen of the Hill

I'm still doing the chip game gig on the side, and this is my latest for a game called "Queen of the Hill."



It's always fun to work with such vivid colors, since I normally choose a bit more of a muted pallet. However if you want your game to grab someone's attention in a smoke-filled bar, you'd better be using all of the colors of the rainbow!

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Sunday, August 24, 2008

One more bit of art...

I have one more piece done for the game I'm working on:



I'd like to show you the logo I created for the game as well, but we're not quite ready to reveal the name of the game just yet. I'll get that one up just as soon as we agree that the name is final.
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Friday, August 22, 2008

New Screenshot

Here is the latest intro movie screenshot from the game I'm working on with a friend of mine:



I like that it sort of implies that your average blob of jelly on a piece of toast is bright green, glows, and falls from the sky. In reality my jam is bright pink, pulses with light and comes in a jar that was given to me by a little old man in Chinatown.
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Friday, August 15, 2008

A bit more...

The UI is placeholder, however the blob things are not...



Things are going really well, and if you've been keeping up on my posts, a recent purchase may clue you in on what platform my friend and I are developing this for.
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Wednesday, August 13, 2008

A day like any other day...

Here is the first shot from the project I mentioned the other day.



More to come soon!
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Tuesday, August 12, 2008

Middle Brain

I'm really excited about a project I've started working on with a really talented Dev here at work. We're calling our little startup "Middle Brain Studios" and we're going to try and put together a fun little game.

I even whipped up a dorky little logo today:



I can't say much more than that right now, but I'll have artwork up for it very soon. By "very soon" I mean by the end of this week, if not tonight.

Finally a proper art update is a comin'!

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Sunday, August 3, 2008

If I May...

...I'd like to get very serious with you for a moment, which is something I don't tend to do often on this blog.

For the past 8 months or so, I've had the pleasure of working with a wonderful woman by the name of Melissa Batten. This past Tuesday, Melissa was killed by her estranged husband, who then took his own life.

Melissa was an amazing person who touched many people at Microsoft Games Studios, and she will be missed more than words can ever begin to describe.

I may not always be the smartest guy in the room, but I know a good person when I meet them, and Melissa was certainly a good person. She was warm, caring, smart and sincere, and I will miss her smile in our hallways a great deal.

The day before she died, Melissa and I went for coffee and she told me that when I moved to my new role in Art, she was going to really miss me in Test, because I always made her laugh. I'll never forget these words, as it was the last time we spoke. The following morning she was gone, and our workplace and lives are now changed forever. She was so determined and so focused, and it's a real shame that her life was taken in such a senseless manner.

Melissa, I will really miss our coffee breaks, and I'll never hear another Coldplay song again without thinking of you asking whether or not the butterflies were real.

Rest In Peace
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