Quick Forced Perspective Test
UPDATE: Along with cleaning up the animation a bit further, I went ahead and slapped some quick textures/colors on things and threw a few lights in the scene.

Click the image above to check it out, or the one below to see the original!
I wanted to try some forced perspective stuff out, so I whipped up a quick animation.

The file is pretty small, and you can click on the image to check it out.
Originally I just had the buildings get smaller in size towards the back of the shot, and when he jumped in the air, the building tops sort of framed him. Then I took it a step further and actually animated the buildings tilting in towards him as the camera rotated up. I'm not totally happy with the results, but I think it may have to do with how the buildings are moving.
It was a fun experiment, and one that I'll definitly give more thought to using in the future, but maybe in a more subtle way.

Click the image above to check it out, or the one below to see the original!
I wanted to try some forced perspective stuff out, so I whipped up a quick animation.
The file is pretty small, and you can click on the image to check it out.
Originally I just had the buildings get smaller in size towards the back of the shot, and when he jumped in the air, the building tops sort of framed him. Then I took it a step further and actually animated the buildings tilting in towards him as the camera rotated up. I'm not totally happy with the results, but I think it may have to do with how the buildings are moving.
It was a fun experiment, and one that I'll definitly give more thought to using in the future, but maybe in a more subtle way.
Labels: Animation, Portfolio Addition
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